Around the farm#

  • Northeast: the compact cabin and its path to the main fields. Right-click the nearby cabin door to enter its independent interior. Walk through the open inside doorway to leave; exiting requires no click.
  • Center/east/south: broad, connected open ground for player-chosen farming.
  • Northwest: an abandoned stone foundation, reached by a footpath.
  • West: a small wooded grove with fallen timber and rocks.

Grass is walkable but must be cut before tilling.

Pond and lake#

  • Shack pond: the small water west of the cabin; pond catches, 18% junk.
  • Southwest lake: the existing larger water in the southwest farm; lake catches, 10% junk.

Home and Latch#

You begin in a battered shack on a rainy morning with Mara. Walk through the open exit to reach the farm; right-click the exterior door when you want to enter again. Clear clutter, grow food and repair home. Head through the farm's southern gate to visit Latch, right-click the south-facing doors beneath the CO-OP sign on the northern east-side plot, and speak with Otto at the counter to buy seeds and supplies.

Farm work#

Planting and harvesting · Trees, rocks and clearing · Home repairs · Trading and shipping