FLESH & HEARTH / WIKI
WIKI

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The basics, townspeople, and game systems.

Documented

Getting started & controls

Controls and the current playable build.

Documented

Home & stamina

Shelter repairs, food, and energy costs.

Documented

Days, seasons & weather

Time, weather, and the daily cycle.

Documented

Inventory & hotbar

Equipment slots, stacks, and item transfers.

Documented

Saving your game

How sleep checkpoints and named farms work.

Documented

Farming

Planting, watering, harvests, and crop regrowth.

Documented

Fishing

Casting, hooking, reeling, and perfect catches.

Documented

Fish & catches

Northern Ontario fish, habitats, seasons, and catch values.

Documented

Foraging

Seasonal finds around the farm and Latch.

Documented

Trees, rocks & clearing

Clearing ground and collecting materials.

Documented

The farm

Farm terrain, paths, water, and shelter.

Documented

Latch

The settlement, co-op, and current locations.

Documented

Townspeople

Mara, Otto, conversations, and relationship progress.

Documented

Trading & shipping

Community Marks, the Counter Ledger, and overnight shipping.

Documented

Crafting

Turn gathered materials into fences and wooden chests.

Documented

Cooking & recipes

Prepared dishes, pantry staples, prices, energy, and future cooking recipes.

Documented

Animal products

Eggs, dairy, honey, wool, and processed goods: prices, energy, and uses.

Documented

Chests & storage

Chest capacity, placement, and transfers.

Documented

Item quality

Quality tiers, catch bonuses, and sale premiums.

Documented

Mara

Carpenter.

Documented

Otto

Co-op quartermaster in Latch.

Not yet documented

Zombies & combat

The zombie loop is not implemented. Enemy types, combat rules, and balance are not yet documented.

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