Where to fish#
- Shack pond: the small water west of the cabin; pond catches, 18% junk.
- Southwest lake: the existing larger water in the southwest farm; lake catches, 10% junk.
- Latch river: the painted western river; river catches, 12% junk. Cast from reachable banks, the west bridge or the fishing deck. Low bridge/deck rails permit casting over them; boards and rails are not landing targets. Walls, buildings and other solid scenery block casts.
The cast landing point and current location select the habitat. The current 28-day calendar selects the season.
Time of day and weather do not restrict this first roster. Winter fishing uses the existing open-water presentation; ice fishing is not implemented.
Eating fish#
Select a fish in the hotbar and press Space or left-click clear world space to eat one. The selected stack's quality determines recovery, shown in inventory details and catch results. At full stamina no fish is consumed. Recovery clamps at 270, and the notice reports the amount actually restored. No cooking step, health system or fish-specific penalty is added.
Fish#
Choose a fish for its prices, energy and uses. All fish can be eaten directly. Sale values and energy recovery increase with quality, rounded down per item. Crop and forage food values are unchanged.
| Fish | Where | Seasons |
|---|---|---|
Yellow perch |
Shack pond / Southwest lake / Latch river | Spring, Summer, Autumn, Winter |
White sucker |
Shack pond / Southwest lake / Latch river | Spring, Autumn, Winter |
Fathead minnow |
Shack pond | Spring, Summer, Autumn |
Golden shiner |
Shack pond | Spring, Summer, Autumn |
Northern redbelly dace |
Shack pond | Spring, Summer |
Brook stickleback |
Shack pond | Spring, Summer, Autumn, Winter |
Brown bullhead |
Shack pond | Summer, Autumn |
Pumpkinseed |
Shack pond | Summer, Autumn |
Brook trout |
Shack pond / Southwest lake / Latch river | Spring, Autumn, Winter |
Lake chub |
Shack pond / Southwest lake / Latch river | Spring, Summer, Autumn, Winter |
Finescale dace |
Shack pond | Spring, Summer, Autumn, Winter |
Walleye |
Southwest lake / Latch river | Spring, Summer, Autumn |
Sauger |
Southwest lake / Latch river | Autumn, Winter |
Northern pike |
Southwest lake / Latch river | Spring, Summer, Autumn |
Smallmouth bass |
Southwest lake / Latch river | Summer, Autumn |
Rock bass |
Southwest lake / Latch river | Spring, Summer |
Lake trout |
Southwest lake | Spring, Winter |
Lake whitefish |
Southwest lake | Autumn, Winter |
Cisco |
Southwest lake | Spring, Autumn, Winter |
Burbot |
Southwest lake / Latch river | Winter |
Muskellunge |
Southwest lake | Summer, Autumn |
Rainbow smelt |
Southwest lake | Spring, Winter |
Longnose dace |
Latch river | Spring, Summer, Autumn, Winter |
Creek chub |
Latch river | Spring, Summer, Autumn |
Shorthead redhorse |
Latch river | Spring, Summer, Autumn |
Yellow perch#
Where: Shack pond / Southwest lake / Latch river. Seasons: Spring, Summer, Autumn, Winter.
When: Any time; any weather. Rarity: Common. Fight: Steady.
| Quality | Sells for / item | Energy / item |
|---|---|---|
| Standard | 55 Marks | +25 |
| Fine | 68 Marks | +35 |
| Choice | 82 Marks | +45 |
| Exceptional | 110 Marks | +65 |
| Used in | Availability |
|---|---|
| Trading | Available — sell to Otto or ship overnight. |
| Gifting | Mara: Like; Otto: Like |
| Eating | Available — eat directly from the hotbar. Energy recovery increases with quality, as shown above. |
| Crafting | No recipes in the current crafting list. |
| Cooking | Perch and corn cakes (1 per batch) — authored recipes; cooking is not yet available. |
White sucker#
Where: Shack pond / Southwest lake / Latch river. Seasons: Spring, Autumn, Winter.
When: Any time; any weather. Rarity: Common. Fight: Gentle.
| Quality | Sells for / item | Energy / item |
|---|---|---|
| Standard | 40 Marks | +25 |
| Fine | 50 Marks | +35 |
| Choice | 60 Marks | +45 |
| Exceptional | 80 Marks | +65 |
| Used in | Availability |
|---|---|
| Trading | Available — sell to Otto or ship overnight. |
| Gifting | Mara: Neutral; Otto: Neutral |
| Eating | Available — eat directly from the hotbar. Energy recovery increases with quality, as shown above. |
| Crafting | No recipes in the current crafting list. |
| Cooking | No uses in the documented cooking recipes. |
Fathead minnow#
Where: Shack pond. Seasons: Spring, Summer, Autumn.
When: Any time; any weather. Rarity: Common. Fight: Gentle.
| Quality | Sells for / item | Energy / item |
|---|---|---|
| Standard | 30 Marks | +15 |
| Fine | 37 Marks | +21 |
| Choice | 45 Marks | +27 |
| Exceptional | 60 Marks | +39 |
| Used in | Availability |
|---|---|
| Trading | Available — sell to Otto or ship overnight. |
| Gifting | Mara: Dislike; Otto: Neutral |
| Eating | Available — eat directly from the hotbar. Energy recovery increases with quality, as shown above. |
| Crafting | No recipes in the current crafting list. |
| Cooking | No uses in the documented cooking recipes. |
Golden shiner#
Where: Shack pond. Seasons: Spring, Summer, Autumn.
When: Any time; any weather. Rarity: Uncommon. Fight: Gentle.
| Quality | Sells for / item | Energy / item |
|---|---|---|
| Standard | 45 Marks | +15 |
| Fine | 56 Marks | +21 |
| Choice | 67 Marks | +27 |
| Exceptional | 90 Marks | +39 |
| Used in | Availability |
|---|---|
| Trading | Available — sell to Otto or ship overnight. |
| Gifting | Mara: Dislike; Otto: Neutral |
| Eating | Available — eat directly from the hotbar. Energy recovery increases with quality, as shown above. |
| Crafting | No recipes in the current crafting list. |
| Cooking | No uses in the documented cooking recipes. |
Northern redbelly dace#
Where: Shack pond. Seasons: Spring, Summer.
When: Any time; any weather. Rarity: Uncommon. Fight: Lively.
| Quality | Sells for / item | Energy / item |
|---|---|---|
| Standard | 50 Marks | +15 |
| Fine | 62 Marks | +21 |
| Choice | 75 Marks | +27 |
| Exceptional | 100 Marks | +39 |
| Used in | Availability |
|---|---|
| Trading | Available — sell to Otto or ship overnight. |
| Gifting | Mara: Dislike; Otto: Neutral |
| Eating | Available — eat directly from the hotbar. Energy recovery increases with quality, as shown above. |
| Crafting | No recipes in the current crafting list. |
| Cooking | No uses in the documented cooking recipes. |
Brook stickleback#
Where: Shack pond. Seasons: Spring, Summer, Autumn, Winter.
When: Any time; any weather. Rarity: Common. Fight: Lively.
| Quality | Sells for / item | Energy / item |
|---|---|---|
| Standard | 35 Marks | +15 |
| Fine | 43 Marks | +21 |
| Choice | 52 Marks | +27 |
| Exceptional | 70 Marks | +39 |
| Used in | Availability |
|---|---|
| Trading | Available — sell to Otto or ship overnight. |
| Gifting | Mara: Dislike; Otto: Neutral |
| Eating | Available — eat directly from the hotbar. Energy recovery increases with quality, as shown above. |
| Crafting | No recipes in the current crafting list. |
| Cooking | No uses in the documented cooking recipes. |
Brown bullhead#
Where: Shack pond. Seasons: Summer, Autumn.
When: Any time; any weather. Rarity: Uncommon. Fight: Steady.
| Quality | Sells for / item | Energy / item |
|---|---|---|
| Standard | 75 Marks | +25 |
| Fine | 93 Marks | +35 |
| Choice | 112 Marks | +45 |
| Exceptional | 150 Marks | +65 |
| Used in | Availability |
|---|---|
| Trading | Available — sell to Otto or ship overnight. |
| Gifting | Mara: Dislike; Otto: Neutral |
| Eating | Available — eat directly from the hotbar. Energy recovery increases with quality, as shown above. |
| Crafting | No recipes in the current crafting list. |
| Cooking | No uses in the documented cooking recipes. |
Pumpkinseed#
Where: Shack pond. Seasons: Summer, Autumn.
When: Any time; any weather. Rarity: Uncommon. Fight: Steady.
| Quality | Sells for / item | Energy / item |
|---|---|---|
| Standard | 40 Marks | +20 |
| Fine | 50 Marks | +28 |
| Choice | 60 Marks | +36 |
| Exceptional | 80 Marks | +52 |
| Used in | Availability |
|---|---|
| Trading | Available — sell to Otto or ship overnight. |
| Gifting | Mara: Neutral; Otto: Neutral |
| Eating | Available — eat directly from the hotbar. Energy recovery increases with quality, as shown above. |
| Crafting | No recipes in the current crafting list. |
| Cooking | No uses in the documented cooking recipes. |
Brook trout#
Where: Shack pond / Southwest lake / Latch river. Seasons: Spring, Autumn, Winter.
When: Any time; any weather. Rarity: Rare. Fight: Strong.
| Quality | Sells for / item | Energy / item |
|---|---|---|
| Standard | 150 Marks | +35 |
| Fine | 187 Marks | +49 |
| Choice | 225 Marks | +63 |
| Exceptional | 300 Marks | +91 |
| Used in | Availability |
|---|---|
| Trading | Available — sell to Otto or ship overnight. |
| Gifting | Mara: Like; Otto: Like |
| Eating | Available — eat directly from the hotbar. Energy recovery increases with quality, as shown above. |
| Crafting | No recipes in the current crafting list. |
| Cooking | Trout and root parcel (1 per batch) — authored recipes; cooking is not yet available. |
Lake chub#
Where: Shack pond / Southwest lake / Latch river. Seasons: Spring, Summer, Autumn, Winter.
When: Any time; any weather. Rarity: Common. Fight: Gentle.
| Quality | Sells for / item | Energy / item |
|---|---|---|
| Standard | 50 Marks | +25 |
| Fine | 62 Marks | +35 |
| Choice | 75 Marks | +45 |
| Exceptional | 100 Marks | +65 |
| Used in | Availability |
|---|---|
| Trading | Available — sell to Otto or ship overnight. |
| Gifting | Mara: Dislike; Otto: Neutral |
| Eating | Available — eat directly from the hotbar. Energy recovery increases with quality, as shown above. |
| Crafting | No recipes in the current crafting list. |
| Cooking | No uses in the documented cooking recipes. |
Finescale dace#
Where: Shack pond. Seasons: Spring, Summer, Autumn, Winter.
When: Any time; any weather. Rarity: Common. Fight: Gentle.
| Quality | Sells for / item | Energy / item |
|---|---|---|
| Standard | 35 Marks | +15 |
| Fine | 43 Marks | +21 |
| Choice | 52 Marks | +27 |
| Exceptional | 70 Marks | +39 |
| Used in | Availability |
|---|---|
| Trading | Available — sell to Otto or ship overnight. |
| Gifting | Mara: Dislike; Otto: Neutral |
| Eating | Available — eat directly from the hotbar. Energy recovery increases with quality, as shown above. |
| Crafting | No recipes in the current crafting list. |
| Cooking | No uses in the documented cooking recipes. |
Walleye#
Where: Southwest lake / Latch river. Seasons: Spring, Summer, Autumn.
When: Any time; any weather. Rarity: Uncommon. Fight: Lively.
| Quality | Sells for / item | Energy / item |
|---|---|---|
| Standard | 105 Marks | +30 |
| Fine | 131 Marks | +42 |
| Choice | 157 Marks | +54 |
| Exceptional | 210 Marks | +78 |
| Used in | Availability |
|---|---|
| Trading | Available — sell to Otto or ship overnight. |
| Gifting | Mara: Neutral; Otto: Like |
| Eating | Available — eat directly from the hotbar. Energy recovery increases with quality, as shown above. |
| Crafting | No recipes in the current crafting list. |
| Cooking | No uses in the documented cooking recipes. |
Sauger#
Where: Southwest lake / Latch river. Seasons: Autumn, Winter.
When: Any time; any weather. Rarity: Uncommon. Fight: Lively.
| Quality | Sells for / item | Energy / item |
|---|---|---|
| Standard | 100 Marks | +30 |
| Fine | 125 Marks | +42 |
| Choice | 150 Marks | +54 |
| Exceptional | 200 Marks | +78 |
| Used in | Availability |
|---|---|
| Trading | Available — sell to Otto or ship overnight. |
| Gifting | Mara: Neutral; Otto: Like |
| Eating | Available — eat directly from the hotbar. Energy recovery increases with quality, as shown above. |
| Crafting | No recipes in the current crafting list. |
| Cooking | No uses in the documented cooking recipes. |
Northern pike#
Where: Southwest lake / Latch river. Seasons: Spring, Summer, Autumn.
When: Any time; any weather. Rarity: Uncommon. Fight: Strong.
| Quality | Sells for / item | Energy / item |
|---|---|---|
| Standard | 100 Marks | +30 |
| Fine | 125 Marks | +42 |
| Choice | 150 Marks | +54 |
| Exceptional | 200 Marks | +78 |
| Used in | Availability |
|---|---|
| Trading | Available — sell to Otto or ship overnight. |
| Gifting | Mara: Neutral; Otto: Neutral |
| Eating | Available — eat directly from the hotbar. Energy recovery increases with quality, as shown above. |
| Crafting | No recipes in the current crafting list. |
| Cooking | Tomato-braised pike (1 per batch) — authored recipes; cooking is not yet available. |
Smallmouth bass#
Where: Southwest lake / Latch river. Seasons: Summer, Autumn.
When: Any time; any weather. Rarity: Uncommon. Fight: Strong.
| Quality | Sells for / item | Energy / item |
|---|---|---|
| Standard | 50 Marks | +25 |
| Fine | 62 Marks | +35 |
| Choice | 75 Marks | +45 |
| Exceptional | 100 Marks | +65 |
| Used in | Availability |
|---|---|
| Trading | Available — sell to Otto or ship overnight. |
| Gifting | Mara: Neutral; Otto: Neutral |
| Eating | Available — eat directly from the hotbar. Energy recovery increases with quality, as shown above. |
| Crafting | No recipes in the current crafting list. |
| Cooking | No uses in the documented cooking recipes. |
Rock bass#
Where: Southwest lake / Latch river. Seasons: Spring, Summer.
When: Any time; any weather. Rarity: Common. Fight: Steady.
| Quality | Sells for / item | Energy / item |
|---|---|---|
| Standard | 60 Marks | +25 |
| Fine | 75 Marks | +35 |
| Choice | 90 Marks | +45 |
| Exceptional | 120 Marks | +65 |
| Used in | Availability |
|---|---|
| Trading | Available — sell to Otto or ship overnight. |
| Gifting | Mara: Neutral; Otto: Neutral |
| Eating | Available — eat directly from the hotbar. Energy recovery increases with quality, as shown above. |
| Crafting | No recipes in the current crafting list. |
| Cooking | No uses in the documented cooking recipes. |
Lake trout#
Where: Southwest lake. Seasons: Spring, Winter.
When: Any time; any weather. Rarity: Rare. Fight: Strong.
| Quality | Sells for / item | Energy / item |
|---|---|---|
| Standard | 200 Marks | +40 |
| Fine | 250 Marks | +56 |
| Choice | 300 Marks | +72 |
| Exceptional | 400 Marks | +104 |
| Used in | Availability |
|---|---|
| Trading | Available — sell to Otto or ship overnight. |
| Gifting | Mara: Like; Otto: Like |
| Eating | Available — eat directly from the hotbar. Energy recovery increases with quality, as shown above. |
| Crafting | No recipes in the current crafting list. |
| Cooking | No uses in the documented cooking recipes. |
Lake whitefish#
Where: Southwest lake. Seasons: Autumn, Winter.
When: Any time; any weather. Rarity: Uncommon. Fight: Steady.
| Quality | Sells for / item | Energy / item |
|---|---|---|
| Standard | 100 Marks | +35 |
| Fine | 125 Marks | +49 |
| Choice | 150 Marks | +63 |
| Exceptional | 200 Marks | +91 |
| Used in | Availability |
|---|---|
| Trading | Available — sell to Otto or ship overnight. |
| Gifting | Mara: Like; Otto: Like |
| Eating | Available — eat directly from the hotbar. Energy recovery increases with quality, as shown above. |
| Crafting | No recipes in the current crafting list. |
| Cooking | Whitefish cottage pie (1 per batch) — authored recipes; cooking is not yet available. |
Cisco#
Where: Southwest lake. Seasons: Spring, Autumn, Winter.
When: Any time; any weather. Rarity: Common. Fight: Steady.
| Quality | Sells for / item | Energy / item |
|---|---|---|
| Standard | 75 Marks | +25 |
| Fine | 93 Marks | +35 |
| Choice | 112 Marks | +45 |
| Exceptional | 150 Marks | +65 |
| Used in | Availability |
|---|---|
| Trading | Available — sell to Otto or ship overnight. |
| Gifting | Mara: Neutral; Otto: Neutral |
| Eating | Available — eat directly from the hotbar. Energy recovery increases with quality, as shown above. |
| Crafting | No recipes in the current crafting list. |
| Cooking | No uses in the documented cooking recipes. |
Burbot#
Where: Southwest lake / Latch river. Seasons: Winter.
When: Any time; any weather. Rarity: Rare. Fight: Strong.
| Quality | Sells for / item | Energy / item |
|---|---|---|
| Standard | 150 Marks | +40 |
| Fine | 187 Marks | +56 |
| Choice | 225 Marks | +72 |
| Exceptional | 300 Marks | +104 |
| Used in | Availability |
|---|---|
| Trading | Available — sell to Otto or ship overnight. |
| Gifting | Mara: Dislike; Otto: Neutral |
| Eating | Available — eat directly from the hotbar. Energy recovery increases with quality, as shown above. |
| Crafting | No recipes in the current crafting list. |
| Cooking | No uses in the documented cooking recipes. |
Muskellunge#
Where: Southwest lake. Seasons: Summer, Autumn.
When: Any time; any weather. Rarity: Trophy. Fight: Trophy.
| Quality | Sells for / item | Energy / item |
|---|---|---|
| Standard | 300 Marks | +40 |
| Fine | 375 Marks | +56 |
| Choice | 450 Marks | +72 |
| Exceptional | 600 Marks | +104 |
| Used in | Availability |
|---|---|
| Trading | Available — sell to Otto or ship overnight. |
| Gifting | Mara: Neutral; Otto: Neutral |
| Eating | Available — eat directly from the hotbar. Energy recovery increases with quality, as shown above. |
| Crafting | No recipes in the current crafting list. |
| Cooking | No uses in the documented cooking recipes. |
Rainbow smelt#
Where: Southwest lake. Seasons: Spring, Winter.
When: Any time; any weather. Rarity: Uncommon. Fight: Lively.
| Quality | Sells for / item | Energy / item |
|---|---|---|
| Standard | 60 Marks | +20 |
| Fine | 75 Marks | +28 |
| Choice | 90 Marks | +36 |
| Exceptional | 120 Marks | +52 |
| Used in | Availability |
|---|---|
| Trading | Available — sell to Otto or ship overnight. |
| Gifting | Mara: Neutral; Otto: Like |
| Eating | Available — eat directly from the hotbar. Energy recovery increases with quality, as shown above. |
| Crafting | No recipes in the current crafting list. |
| Cooking | No uses in the documented cooking recipes. |
Longnose dace#
Where: Latch river. Seasons: Spring, Summer, Autumn, Winter.
When: Any time; any weather. Rarity: Common. Fight: Lively.
| Quality | Sells for / item | Energy / item |
|---|---|---|
| Standard | 40 Marks | +15 |
| Fine | 50 Marks | +21 |
| Choice | 60 Marks | +27 |
| Exceptional | 80 Marks | +39 |
| Used in | Availability |
|---|---|
| Trading | Available — sell to Otto or ship overnight. |
| Gifting | Mara: Dislike; Otto: Neutral |
| Eating | Available — eat directly from the hotbar. Energy recovery increases with quality, as shown above. |
| Crafting | No recipes in the current crafting list. |
| Cooking | No uses in the documented cooking recipes. |
Creek chub#
Where: Latch river. Seasons: Spring, Summer, Autumn.
When: Any time; any weather. Rarity: Common. Fight: Gentle.
| Quality | Sells for / item | Energy / item |
|---|---|---|
| Standard | 50 Marks | +25 |
| Fine | 62 Marks | +35 |
| Choice | 75 Marks | +45 |
| Exceptional | 100 Marks | +65 |
| Used in | Availability |
|---|---|
| Trading | Available — sell to Otto or ship overnight. |
| Gifting | Mara: Dislike; Otto: Neutral |
| Eating | Available — eat directly from the hotbar. Energy recovery increases with quality, as shown above. |
| Crafting | No recipes in the current crafting list. |
| Cooking | No uses in the documented cooking recipes. |
Shorthead redhorse#
Where: Latch river. Seasons: Spring, Summer, Autumn.
When: Any time; any weather. Rarity: Uncommon. Fight: Strong.
| Quality | Sells for / item | Energy / item |
|---|---|---|
| Standard | 90 Marks | +30 |
| Fine | 112 Marks | +42 |
| Choice | 135 Marks | +54 |
| Exceptional | 180 Marks | +78 |
| Used in | Availability |
|---|---|
| Trading | Available — sell to Otto or ship overnight. |
| Gifting | Mara: Neutral; Otto: Neutral |
| Eating | Available — eat directly from the hotbar. Energy recovery increases with quality, as shown above. |
| Crafting | No recipes in the current crafting list. |
| Cooking | No uses in the documented cooking recipes. |
Junk#
Junk shares the cast, waiting and hook-window interaction, then retrieves immediately on a successful hook. It never runs the fish fight. Early/missed hooks and cancellation give no item. Junk stacks, can be shipped for small salvage values, and falls onto the bank if bags are full. Recycling recipes are not implemented.
Junk stays Standard quality. Junk keeps its original salvage values and cannot be eaten. Recycling recipes are not implemented.
| Item | Share of junk catches | Sells for / item |
|---|---|---|
Rusted can |
40% | 2 Marks |
Waterlogged boot |
15% | 1 Marks |
Broken bottle |
20% | 3 Marks |
Tangled line |
15% | 1 Marks |
Sodden cloth |
10% | 2 Marks |
Rarity and difficulty#
First roll junk at the habitat's fixed chance. Otherwise filter fish by habitat and season, then select using each eligible species' weight: Common 20, Uncommon 8, Rare 3, Trophy 1. These are relative weights per species, not fixed tier percentages. The probability of a specific fish is (1 - junk_chance) × species_weight / eligible_fish_weight_sum. For example, summer lake muskellunge is about 1.06% per valid cast before hook/fight failures. Junk probability does not increase just because a season has fewer fish.
All species retain the 0.65-second reel rhythm and 1.15-second bite window so the player's learned action timing remains useful.
| Profile | Reel gain | Idle drain / second | Off-center drain / second | Pull interval | Counter window | Mistake loss | Line mistakes |
|---|---|---|---|---|---|---|---|
| Gentle | 10.5% | 0.8% | 3.5% | 3.5–5.0 s | 1.8 s | 5.5% | 5 |
| Steady | 8.5% | 1.2% | 5.0% | 2.5–4.5 s | 1.5 s | 7.5% | 4 |
| Lively | 8.0% | 1.6% | 5.5% | 2.2–3.7 s | 1.35 s | 8.0% | 4 |
| Strong | 7.5% | 2.2% | 7.0% | 1.9–3.2 s | 1.2 s | 9.0% | 4 |
| Trophy | 7.0% | 2.8% | 8.5% | 1.6–2.8 s | 1.1 s | 10.0% | 3 |
All begin at 30% progress. Percentages above are percentage points of the catch meter.
A bobber landing in valid water costs 8 stamina once; invalid attempts and cancellation/travel before landing are free; see fishing rules.
Fish use the shared quality tiers, with improved odds on perfect catches.
Bait, fishing skill and rod upgrades are not implemented.
Rusted can
Waterlogged boot
Broken bottle
Tangled line
Sodden cloth