Collecting#

Approach a find and right-click it with any item selected. Left-click also collects with a non-rod item selected, and F remains an optional nearby shortcut. Collection is stamina-free. The shared inventory checks space before removing the world object; a full bag leaves it in place. These rooted finds require collection rather than attracting like loose wood drops. Sell them through the farm exchange bin for payment next morning. Edible finds use the existing food action.

Existing farm forage reserves its cell against clutter regrowth and tilling until collected.

Weekly renewal#

Each outdoor area has a budget of six successfully spawned finds per seven-day week.

Blocked attempts can yield no find and do not spend the budget. Collecting does not refund it. Weekly refreshes on days 1, 8, 15 and 22 clear uncollected finds; a season change also clears the previous pool. Re-entering an area or loading the same day never rerolls it.

Placement excludes paths, buildings, water, props, trees, planted/tilled ground and occupied cells.

Each find receives a persistent random quality tier at spawn.

Seasonal finds#

Rarity weights are relative within the active seasonal pool, not independent percentages. Common finds have weight 20, uncommon 8, rare 3.

Choose a find for its quality prices and uses. Sale values are per item in Marks. Quality changes sale value, but not energy recovery. “Not edible” means the item cannot currently be eaten directly.

Find Seasons Energy / item
Beaked hazelnut Beaked hazelnut Autumn +25
Bog cranberry Bog cranberry Autumn +12
Chanterelle Chanterelle Summer, Autumn Not edible
Dandelion Dandelion Spring +12
Fallen birch bark Fallen birch bark Winter Not edible
Fallen chaga Fallen chaga Winter Not edible
Fiddlehead Fiddlehead Spring Not edible
Jack pine cone Jack pine cone Winter Not edible
Morel Morel Spring Not edible
Oyster mushroom Oyster mushroom Autumn Not edible
Rose hips Rose hips Autumn, Winter Not edible
Serviceberry Serviceberry Summer +22
Spruce tips Spruce tips Spring Not edible
Wild blueberry Wild blueberry Summer +18
Wild raspberry Wild raspberry Summer +16
Wild strawberry Wild strawberry Spring, Summer +18
Wintergreen berries Wintergreen berries Winter +8

Beaked hazelnut Beaked hazelnut#

Where: The farm and Latch. Seasons: Autumn.

When: Time and weather restrictions not documented. Rarity: Uncommon.

Quality Sells for / item Energy / item
Standard 50 Marks +25
Fine 62 Marks +25
Choice 75 Marks +25
Exceptional 100 Marks +25
Used in Availability
Trading Available — sell to Otto or ship overnight.
Gifting Mara: Like; Otto: Like
Eating Available — restores 25 energy per item at every quality.
Crafting No recipes in the current crafting list.
Cooking Hazelnut hearth brittle Hazelnut hearth brittle (2 per batch) — authored recipes; cooking is not yet available.

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Bog cranberry Bog cranberry#

Where: The farm and Latch. Seasons: Autumn.

When: Time and weather restrictions not documented. Rarity: Common.

Quality Sells for / item Energy / item
Standard 32 Marks +12
Fine 40 Marks +12
Choice 48 Marks +12
Exceptional 64 Marks +12
Used in Availability
Trading Available — sell to Otto or ship overnight.
Gifting Mara: Neutral; Otto: Neutral
Eating Available — restores 12 energy per item at every quality.
Crafting No recipes in the current crafting list.
Cooking Cranberry honey crumble Cranberry honey crumble (2 per batch) — authored recipes; cooking is not yet available.

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Chanterelle Chanterelle#

Where: The farm and Latch. Seasons: Summer, Autumn.

When: Time and weather restrictions not documented. Rarity: Rare.

Quality Sells for / item Energy / item
Standard 75 Marks Not edible
Fine 93 Marks Not edible
Choice 112 Marks Not edible
Exceptional 150 Marks Not edible
Used in Availability
Trading Available — sell to Otto or ship overnight.
Gifting Mara: Like; Otto: Like
Eating Cannot currently be eaten directly.
Crafting No recipes in the current crafting list.
Cooking Woodland onion tart Woodland onion tart (1 per batch) — authored recipes; cooking is not yet available.

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Dandelion Dandelion#

Where: The farm and Latch. Seasons: Spring.

When: Time and weather restrictions not documented. Rarity: Common.

Quality Sells for / item Energy / item
Standard 18 Marks +12
Fine 22 Marks +12
Choice 27 Marks +12
Exceptional 36 Marks +12
Used in Availability
Trading Available — sell to Otto or ship overnight.
Gifting Mara: Neutral; Otto: Dislike
Eating Available — restores 12 energy per item at every quality.
Crafting No recipes in the current crafting list.
Cooking No uses in the documented cooking recipes.

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Fallen birch bark Fallen birch bark#

Where: The farm and Latch. Seasons: Winter.

When: Time and weather restrictions not documented. Rarity: Common.

Quality Sells for / item Energy / item
Standard 12 Marks Not edible
Fine 15 Marks Not edible
Choice 18 Marks Not edible
Exceptional 24 Marks Not edible
Used in Availability
Trading Available — sell to Otto or ship overnight.
Gifting Mara: Like; Otto: Dislike
Eating Cannot currently be eaten directly.
Crafting No recipes in the current crafting list.
Cooking No uses in the documented cooking recipes.

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Fallen chaga Fallen chaga#

Where: The farm and Latch. Seasons: Winter.

When: Time and weather restrictions not documented. Rarity: Rare.

Quality Sells for / item Energy / item
Standard 90 Marks Not edible
Fine 112 Marks Not edible
Choice 135 Marks Not edible
Exceptional 180 Marks Not edible
Used in Availability
Trading Available — sell to Otto or ship overnight.
Gifting Mara: Dislike; Otto: Dislike
Eating Cannot currently be eaten directly.
Crafting No recipes in the current crafting list.
Cooking No uses in the documented cooking recipes.

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Fiddlehead Fiddlehead#

Where: The farm and Latch. Seasons: Spring.

When: Time and weather restrictions not documented. Rarity: Uncommon.

Quality Sells for / item Energy / item
Standard 36 Marks Not edible
Fine 45 Marks Not edible
Choice 54 Marks Not edible
Exceptional 72 Marks Not edible
Used in Availability
Trading Available — sell to Otto or ship overnight.
Gifting Mara: Like; Otto: Neutral
Eating Cannot currently be eaten directly.
Crafting No recipes in the current crafting list.
Cooking Woodland green pan Woodland green pan (2 per batch) — authored recipes; cooking is not yet available.

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Jack pine cone Jack pine cone#

Where: The farm and Latch. Seasons: Winter.

When: Time and weather restrictions not documented. Rarity: Common.

Quality Sells for / item Energy / item
Standard 10 Marks Not edible
Fine 12 Marks Not edible
Choice 15 Marks Not edible
Exceptional 20 Marks Not edible
Used in Availability
Trading Available — sell to Otto or ship overnight.
Gifting Mara: Like; Otto: Dislike
Eating Cannot currently be eaten directly.
Crafting No recipes in the current crafting list.
Cooking No uses in the documented cooking recipes.

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Morel Morel#

Where: The farm and Latch. Seasons: Spring.

When: Time and weather restrictions not documented. Rarity: Rare.

Quality Sells for / item Energy / item
Standard 70 Marks Not edible
Fine 87 Marks Not edible
Choice 105 Marks Not edible
Exceptional 140 Marks Not edible
Used in Availability
Trading Available — sell to Otto or ship overnight.
Gifting Mara: Like; Otto: Like
Eating Cannot currently be eaten directly.
Crafting No recipes in the current crafting list.
Cooking Morel cream toast Morel cream toast (1 per batch) — authored recipes; cooking is not yet available.

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Oyster mushroom Oyster mushroom#

Where: The farm and Latch. Seasons: Autumn.

When: Time and weather restrictions not documented. Rarity: Uncommon.

Quality Sells for / item Energy / item
Standard 48 Marks Not edible
Fine 60 Marks Not edible
Choice 72 Marks Not edible
Exceptional 96 Marks Not edible
Used in Availability
Trading Available — sell to Otto or ship overnight.
Gifting Mara: Like; Otto: Like
Eating Cannot currently be eaten directly.
Crafting No recipes in the current crafting list.
Cooking Woodland green pan Woodland green pan (1 per batch) — authored recipes; cooking is not yet available.

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Rose hips Rose hips#

Where: The farm and Latch. Seasons: Autumn, Winter.

When: Time and weather restrictions not documented. Rarity: Common.

Quality Sells for / item Energy / item
Standard 22 Marks Not edible
Fine 27 Marks Not edible
Choice 33 Marks Not edible
Exceptional 44 Marks Not edible
Used in Availability
Trading Available — sell to Otto or ship overnight.
Gifting Mara: Neutral; Otto: Neutral
Eating Cannot currently be eaten directly.
Crafting No recipes in the current crafting list.
Cooking No uses in the documented cooking recipes.

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Serviceberry Serviceberry#

Where: The farm and Latch. Seasons: Summer.

When: Time and weather restrictions not documented. Rarity: Uncommon.

Quality Sells for / item Energy / item
Standard 38 Marks +22
Fine 47 Marks +22
Choice 57 Marks +22
Exceptional 76 Marks +22
Used in Availability
Trading Available — sell to Otto or ship overnight.
Gifting Mara: Like; Otto: Like
Eating Available — restores 22 energy per item at every quality.
Crafting No recipes in the current crafting list.
Cooking No uses in the documented cooking recipes.

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Spruce tips Spruce tips#

Where: The farm and Latch. Seasons: Spring.

When: Time and weather restrictions not documented. Rarity: Common.

Quality Sells for / item Energy / item
Standard 22 Marks Not edible
Fine 27 Marks Not edible
Choice 33 Marks Not edible
Exceptional 44 Marks Not edible
Used in Availability
Trading Available — sell to Otto or ship overnight.
Gifting Mara: Dislike; Otto: Dislike
Eating Cannot currently be eaten directly.
Crafting No recipes in the current crafting list.
Cooking No uses in the documented cooking recipes.

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Wild blueberry Wild blueberry#

Where: The farm and Latch. Seasons: Summer.

When: Time and weather restrictions not documented. Rarity: Common.

Quality Sells for / item Energy / item
Standard 24 Marks +18
Fine 30 Marks +18
Choice 36 Marks +18
Exceptional 48 Marks +18
Used in Availability
Trading Available — sell to Otto or ship overnight.
Gifting Mara: Like; Otto: Like
Eating Available — restores 18 energy per item at every quality.
Crafting No recipes in the current crafting list.
Cooking No uses in the documented cooking recipes.

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Wild raspberry Wild raspberry#

Where: The farm and Latch. Seasons: Summer.

When: Time and weather restrictions not documented. Rarity: Common.

Quality Sells for / item Energy / item
Standard 26 Marks +16
Fine 32 Marks +16
Choice 39 Marks +16
Exceptional 52 Marks +16
Used in Availability
Trading Available — sell to Otto or ship overnight.
Gifting Mara: Like; Otto: Like
Eating Available — restores 16 energy per item at every quality.
Crafting No recipes in the current crafting list.
Cooking No uses in the documented cooking recipes.

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Wild strawberry Wild strawberry#

Where: The farm and Latch. Seasons: Spring, Summer.

When: Time and weather restrictions not documented. Rarity: Uncommon.

Quality Sells for / item Energy / item
Standard 28 Marks +18
Fine 35 Marks +18
Choice 42 Marks +18
Exceptional 56 Marks +18
Used in Availability
Trading Available — sell to Otto or ship overnight.
Gifting Mara: Like; Otto: Like
Eating Available — restores 18 energy per item at every quality.
Crafting No recipes in the current crafting list.
Cooking Strawberry milk cup Strawberry milk cup (2 per batch) — authored recipes; cooking is not yet available.

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Wintergreen berries Wintergreen berries#

Where: The farm and Latch. Seasons: Winter.

When: Time and weather restrictions not documented. Rarity: Uncommon.

Quality Sells for / item Energy / item
Standard 30 Marks +8
Fine 37 Marks +8
Choice 45 Marks +8
Exceptional 60 Marks +8
Used in Availability
Trading Available — sell to Otto or ship overnight.
Gifting Mara: Dislike; Otto: Dislike
Eating Available — restores 8 energy per item at every quality.
Crafting No recipes in the current crafting list.
Cooking No uses in the documented cooking recipes.

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